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Description
op gui kinda like c00lgui btw i couldnt show the hole photo of the gui cuz for no reson scriptlox dosent let me do that
local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 3;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(95, 95, 95);
G2L["2"]["BorderMode"] = Enum.BorderMode.Inset;
G2L["2"]["Size"] = UDim2.new(0, 457, 0, 465);
G2L["2"]["Position"] = UDim2.new(0.31963, 0, 0.18791, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["BackgroundTransparency"] = 0.4;
-- StarterGui.ScreenGui.Frame.ImageLabel
G2L["3"] = Instance.new("ImageLabel", G2L["2"]);
G2L["3"]["BorderSizePixel"] = 0;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["3"]["Image"] = [[rbxassetid://124868710717730]];
G2L["3"]["Size"] = UDim2.new(0, 187, 0, 123);
G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["BackgroundTransparency"] = 1;
G2L["3"]["Position"] = UDim2.new(0.05445, 0, -0.26592, 0);
-- StarterGui.ScreenGui.Frame.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["2"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(32, 32, 32);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["RichText"] = true;
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