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Description
idk
-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextLabel1 = Instance.new("TextLabel")
local TextLabel = Instance.new("TextLabel")
local TextButton1 = Instance.new("TextButton")
local TextButton2 = Instance.new("TextButton")
local TextButton3 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local ChickenArms = Instance.new("TextButton")
local HeadShake = Instance.new("TextButton")
local FloatingPad = Instance.new("TextButton")
local MeshDisco = Instance.new("TextButton")
local SetWalkspeed = Instance.new("TextButton")
local DiscoCharacter = Instance.new("TextButton")
local DiscoFog = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
Frame.BorderSizePixel = 10
Frame.Position = UDim2.new(0.0878284946, 0, 0.368613124, 0)
Frame.Size = UDim2.new(0, 392, 0, 375)










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