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35 Executions
very cool iyr fadeinout logo
Universal Script 📌
mxsynry10K executions
2 years ago
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Description
just use it and find out
local startTime = tick()
wait(0.000000000000000001) -- fixes the bug where it only shows 0 seconds in load time
-- the IYR's loadstring/source should be here to get the loading time correctly
local endTime = tick()
local elapsedTime = endTime - startTime
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Name = "ImageFadeGui"
screenGui.DisplayOrder = 10^6
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local sound = Instance.new("Sound")
sound.Parent = screenGui
sound.SoundId = "rbxassetid://8795831946"
sound.Volume = 1
sound.Looped = false
sound:Play()
local imageIDs = { "rbxassetid://17645082538" }
local credits = { "Edge // Zwolf // Moon // Toon // _Real // Ry" }
local loadTimeMessage = "IYR FE LOADED IN " .. string.format("%.20f", elapsedTime) .. " SECONDS"
local imageLabels = {}
local positions = {
UDim2.new(0.5, -563 / 2, 0.1, -563 / 2), -- top
UDim2.new(0.5, -563 / 2, 0.9, -563 / 2), -- bottom
UDim2.new(0.1, -563 / 2, 0.5, -563 / 2), -- left
UDim2.new(0.9, -563 / 2, 0.5, -563 / 2) -- right
}
local moveGoals = {
UDim2.new(0.5, -563 / 2, 0.5, -563 / 2), -- to center from top
UDim2.new(0.5, -563 / 2, 0.5, -563 / 2), -- to center from bottom
UDim2.new(0.5, -563 / 2, 0.5, -563 / 2), -- to center from left
UDim2.new(0.5, -563 / 2, 0.5, -563 / 2) -- to center from right
}









Not bad fr
@zf3gp your exec have vulnerabilities, its not the script's problem