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universal parry fling script
Universal Script 📌
c00lk14410K executions
2 months ago
Reviewed by QueueSherlockPaid revieweron How review works
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Description
ai slop universal parry fling inspired by parry fling you know it, i made this script because i was bored,
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
-- Prevent duplicate GUI across resets
if player.PlayerGui:FindFirstChild("ParryFlingGui") then
player.PlayerGui.ParryFlingGui:Destroy()
end
-- Create GUI Container
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ParryFlingGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = player.PlayerGui
--- ==========================================
--- SETTINGS STATES & CONFIG
--- ==========================================
local minigameEnabled = true
local noPartMode = false
local defaultFlingHeight = 257
local currentFlingHeight = 257
--- ==========================================
--- 1. PARRY BUTTON & SETTINGS (NEAR JUMP BUTTON)
--- ==========================================
local parryButton = Instance.new("TextButton")
parryButton.Name = "ParryButton"
parryButton.Size = UDim2.new(0, 65, 0, 65)
parryButton.Position = UDim2.new(1, -115, 1, -165)
parryButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
parryButton.TextColor3 = Color3.fromRGB(255, 255, 255)
parryButton.Text = "⚡"
parryButton.TextSize = 26
parryButton.Font = Enum.Font.GothamBold
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