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universal damage tracker (FIXED LAG)
Universal Script 📌
8 months ago
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Description
tracks dps, total damage, and kd. only works with games using the normal roblox humanoid health
local v2 = Vector2.new
local v3 = Vector3.new
local rgb = Color3.fromRGB
local sin = math.sin
local abs = math.abs
local floor = math.floor
local random = math.random
local insert = table.insert
local remove = table.remove
local rs = game:GetService("RunService")
local plrs = game:GetService("Players")
local uis = game:GetService("UserInputService")
local lp = plrs.LocalPlayer
local cam = workspace.CurrentCamera
local enabled = true
local movingmode = false
local hudoffset = v2(0, 0)
local dragstart = nil
local indicators = {}
local healthcache = {}
local recenthits = {}
local kills = 0
local deaths = 0
local dmghistory = {}
local totaldamage = 0
local gridsize = 20
local lastentityscan = 0
local lastplayerscan = 0
local lastraycast = 0
local lastdpsclean = 0
local entityscanrate = 3
local playerscannrate = 1
local raycastrate = 0.05
local dpscleanrate = 0.5
local cacheddps = 0









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