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Universal Script 📌
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Description
Combat Features Aimlock Automatically locks your camera onto a target player. Can choose body part to target: Head, UpperTorso, LowerTorso, HumanoidRootPart. Smooth Aim: Camera moves smoothly toward target. Smoothness Slider: Adjust how fast the camera moves toward the target. Wall Check: Only locks onto players you can see (prevents aiming through walls). FOV Circle Shows a circular area (field-of-view) on the screen. Only players inside the FOV are considered for aimlock. FOV Size Slider: Adjust radius of the circle. FOV Color Picker: Change FOV circle color. Aimbot (Silent Aim) Automatically sets the target for your bullets/projectiles without moving your camera. Works silently; your crosshair does not have to move. Visuals Features ESP (Extra Sensory Perception) Highlights other players with boxes, corners, names, distance, and health bars. Colors indicate locked targets or distance/health status. ESP Color Picker: Change color of ESP visuals. X-Ray Vision Makes walls/objects semi-transparent so you can see players through them. X-Ray Transparency Slider: Adjust how see-through objects are. Misc Features Infinite Jump Allows you to jump repeatedly without touching the ground. Settings / UI Features Toggle GUI with a keybind (default: RightShift). Destroy GUI button to completely remove the script interface. Information Panel Shows script description and credits. Supported Executors Works with popular Roblox exploit executors like Synapse X, Krnl, Fluxus, etc . join the discord server!
local Luna = loadstring(game:HttpGet("https://raw.githubusercontent.com/Nebula-Softworks/Luna-Interface-Suite/main/source.lua"))()
local Window = Luna:CreateWindow({
Name = "TUFF.EXE | TUFF.EXE",
LoadingTitle = "TUFF.EXE",
LoadingSubtitle = "by ilya",
ConfigurationSaving = {
Enabled = true,
FolderName = "XenureHub",
FileName = "FlickConfig"
},
Discord = {
Enabled = false,
Invite = "",
RememberJoins = false
},
KeySystem = false
})
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
-- Variables
local aimlockEnabled = false
local aimbotEnabled = false
local smoothAim = false
local aimPart = "Head"
local fovEnabled = false
local fovSize = 100
local fovCircle = nil
local smoothness = 0.4
local wallCheck = true
local targetPlayer = nil
local espEnabled = false
local espBoxes = {}









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