
2.1k Views
18 Executions
talker
Universal Script 📌
crischip123456Published 10
2 years ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
say :talk all {message}
Updates
Script edited: Update script
local players = game:GetService("Players")
local localplayer = players.LocalPlayer
local chatservice = game:GetService("Chat")
localplayer.Chatted:Connect(function(msg)
local args = msg:split(" ")
if args[1] == ":talk" and args[2] and args[3] then
local target = args[2]
local message = msg:sub(#args[1] + #args[2] + 3)
if target == "all" then
for _, player in ipairs(players:GetPlayers()) do
if player.Character and player.Character:FindFirstChild("Head") then
chatservice:Chat(player.Character.Head, message, Enum.ChatColor.White)
end
end
else
local player = players:FindFirstChild(target)
if player and player.Character and player.Character:FindFirstChild("Head") then
chatservice:Chat(player.Character.Head, message, Enum.ChatColor.White)
end
end
end
end)
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!




