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sus anim script
Universal Script 📌
UN83991956First script
2 years ago
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Description
title i dont think this works in all games but meh only R6
local animationType = "Rape" --modes: Rape, Bend
local Target = "username (NO DISPLAY)"
local TargetChar = typeof(Target) == "Instance" and Target or typeof(Target) == "string" and game:GetService("Players"):FindFirstChild(Target).Character
local plr = game:GetService("Players").LocalPlayer
plr.Character:BreakJoints()
plr.CharacterAdded:Wait():WaitForChild("Animate"):Destroy()
local Character = plr.Character
Character.Humanoid.Sit = true
local RP_Offset = CFrame.new()
local Torso = Character.Torso
local joints = {
RS = Torso["Right Shoulder"],
LS = Torso["Left Shoulder"],
RH = Torso["Right Hip"],
LH = Torso["Left Hip"],
Neck = Torso.Neck,
}
--Character.HumanoidRootPart.Anchored = true
Character.Humanoid.Animator:Destroy()
game:GetService("RunService").RenderStepped:Connect(function()
Character.HumanoidRootPart.CFrame = TargetChar.HumanoidRootPart.CFrame * RP_Offset
for i, v in Character:GetDescendants() do
if v:IsA("BasePart") then
v.CanTouch = false
v.AssemblyLinearVelocity = Vector3.new()
v.AssemblyAngularVelocity = Vector3.new()
end
end
Character.Humanoid.Sit = true
Character.Humanoid.JumpPower = 0
Character.Humanoid.JumpHeight = 0
for i, parts in Character:GetDescendants() do
if parts:IsA("BasePart") then
parts.CanCollide = false
end
end
end)









crashed my game
129243043255679
can anyone tell me if it worked for you?
crazy