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skybox
Universal Script 📌
pun_pun405060Published 5
10 months ago
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Description
- scary
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local SoundService = game:GetService("SoundService")
local RunService = game:GetService("RunService")
local SKY_ASSET = "rbxassetid://109266385905091"
local EFFECT_ASSET = "rbxassetid://109266385905091"
local JUMPSCARE_SOUND = "rbxassetid://9125713501"
local BG_SOUND = "rbxassetid://1843523756"
local TILE_SIZE = 70
local BASE_WIDTH = 8
local WALL_HEIGHT = 45
local SAFE_Y = 10
local safeFolder = Instance.new("Folder")
safeFolder.Name = "SAFE_BASE_INFINITE"
safeFolder.Parent = workspace
for _, v in ipairs(Lighting:GetChildren()) do
if v:IsA("Sky") then v:Destroy() end
end
local sky = Instance.new("Sky")
sky.SkyboxBk = SKY_ASSET
sky.SkyboxDn = SKY_ASSET
sky.SkyboxFt = SKY_ASSET
sky.SkyboxLf = SKY_ASSET
sky.SkyboxRt = SKY_ASSET
sky.SkyboxUp = SKY_ASSET
sky.Parent = Lighting
Lighting.ClockTime = 23
Lighting.Brightness = 1.2
Lighting.ExposureCompensation = -0.4
Lighting.Ambient = Color3.fromRGB(120,0,0)
Lighting.OutdoorAmbient = Color3.fromRGB(90,0,0)
local cc = Instance.new("ColorCorrectionEffect")
cc.TintColor = Color3.fromRGB(160,40,40)









lags the * out of your game, don't do it