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skidded this universal aimbot
Universal Script 📌
r*d__First script
7 months ago
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Description
idk if it works o not but the scripts was opened = not obfuscated!
--[[
Extreme Aimbot V2
]]
local game, workspace = game, workspace
local getrawmetatable, getmetatable, setmetatable, pcall, getgenv, next, tick = getrawmetatable, getmetatable, setmetatable, pcall, getgenv, next, tick
local Vector2new, Vector3zero, CFramenew, Color3fromRGB, Color3fromHSV, Drawingnew, TweenInfonew = Vector2.new, Vector3.zero, CFrame.new, Color3.fromRGB, Color3.fromHSV, Drawing.new, TweenInfo.new
local getupvalue, mousemoverel, tablefind, tableremove, stringlower, stringsub, mathclamp = debug.getupvalue, mousemoverel or (Input and Input.MouseMove), table.find, table.remove, string.lower, string.sub, math.clamp
local GameMetatable = getrawmetatable and getrawmetatable(game) or {
__index = function(self, Index) return self[Index] end,
__newindex = function(self, Index, Value) self[Index] = Value end
}
local __index = GameMetatable.__index
local __newindex = GameMetatable.__newindex
local getrenderproperty, setrenderproperty = getrenderproperty or __index, setrenderproperty or __newindex
local GetService = __index(game, "GetService")
local RunService = GetService(game, "RunService")
local UserInputService = GetService(game, "UserInputService")
local TweenService = GetService(game, "TweenService")
local Players = GetService(game, "Players")
local LocalPlayer = __index(Players, "LocalPlayer")
local Camera = __index(workspace, "CurrentCamera")
local FindFirstChild = __index(game, "FindFirstChild")
local FindFirstChildOfClass = __index(game, "FindFirstChildOfClass")
local GetDescendants = __index(game, "GetDescendants")
local WorldToViewportPoint = __index(Camera, "WorldToViewportPoint")
local GetPartsObscuringTarget = __index(Camera, "GetPartsObscuringTarget")
local GetMouseLocation = __index(UserInputService, "GetMouseLocation")
local GetPlayers = __index(Players, "GetPlayers")
local RequiredDistance, Typing, Running, ServiceConnections, Animation, OriginalSensitivity = 2000, false, false, {}
local Connect = __index(game, "DescendantAdded").Connect
local Disconnect
if getgenv().ExtremeAimbotV2 and getgenv().ExtremeAimbotV2.Exit then
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