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8 Executions
shaan10697 gui
Universal Script 📌
shaan10697First script
10 months ago
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Description
My gui lol
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 11 | Scripts: 4 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.shaan10697.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.shaan10697.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 26, 26);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 122, 0, 180);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 342, 0, 46);
-- Players.shaan10697.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_3"]["TextWrapped"] = true;
LMG2L["TextButton_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton_3"]["BackgroundColor3"] = Color3.fromRGB(28, 255, 110);
LMG2L["TextButton_3"]["Size"] = UDim2.new(0, 98, 0, 32);
LMG2L["TextButton_3"]["Text"] = [[skybox]];
LMG2L["TextButton_3"]["Position"] = UDim2.new(0, 10, 0, 12);
-- Players.shaan10697.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton_3"]);
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