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script to check health of models or name, click on a model
Universal Script 📌
samiencarmonaFirst script
2 years ago
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Description
literally just check the health of any model with no humanoid
Updates
Script edited: Create script
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
local hoverLabel = Instance.new("TextLabel", gui)
-- GUI Styling
hoverLabel.Size = UDim2.new(0, 200, 0, 50)
hoverLabel.Position = UDim2.new(0, 10, 0, 10) -- Starting position
hoverLabel.BackgroundColor3 = Color3.new(0, 0, 0)
hoverLabel.TextColor3 = Color3.new(1, 1, 1)
hoverLabel.TextSize = 16
hoverLabel.Font = Enum.Font.SourceSans
hoverLabel.TextWrapped = true
hoverLabel.Visible = true -- Always visible
-- Make the label draggable
local dragging = false
local dragInput, dragStart, startPos
hoverLabel.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = hoverLabel.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
hoverLabel.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
hoverLabel.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
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