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script op because yes
Universal Script π
LordXofcytFirst script
6 months ago
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Description
script op
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Win = Rayfield:CreateWindow({
Name = "Sonic Color Changer",
LoadingTitle = "Lordxofc Creator",
ConfigurationSaving = {Enabled = false}
})
local TabColors = Win:CreateTab("Colors")
local TabPlayer = Win:CreateTab("Player & ESP")
local hyperActive = false
local espActive = false
local targetSpeed = 16
function Pintar(c)
local char = game.Players.LocalPlayer.Character
if not char then return end
for _, o in ipairs(char:GetDescendants()) do
if o:IsA("BasePart") or o:IsA("MeshPart") then
o.Color = c
if o:IsA("MeshPart") then o.TextureID = "" end
local m = o:FindFirstChildOfClass("SpecialMesh")
if m then m.TextureId = "" end
end
end
end
local cores = {
{"Super Color", Color3.new(1,1,0)},
{"Black", Color3.new(0,0,0)},
{"Red", Color3.new(1,0,0)},
{"White", Color3.new(1,1,1)},
{"Blue", Color3.new(0,0,1)},
{"Green", Color3.new(0,1,0)},
{"Pink", Color3.new(1,0.4,0.7)},
{"Orange", Color3.new(1,0.6,0)},
{"Purple", Color3.new(0.5,0,1)},
{"Cyan", Color3.new(0,1,1)}
}








work?
@g3knddhgj5y7 and to change the colors of the characters in Outcome Memories
work?
@7dt7dcg1mgqq and to change the colors of the characters in Outcome Memories