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296 Executions
road roller
Universal Script 📌
flat_pancakePublished 5
8 months ago
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Description
this heavy dude can destroy anything but local only unless if you try this on a client replication game idk and also PC only
local lp = game.Players.LocalPlayer
local char = lp.Character or lp.CharacterAdded:Wait()
local root = char:WaitForChild("HumanoidRootPart")
local uis = game:GetService("UserInputService")
char.Humanoid.WalkSpeed = 0
local rr = Instance.new("Part")
rr.Name = "roadroller"
rr.Parent = workspace
rr.Size = Vector3.new(8, 10, 12)
rr.CFrame = root.CFrame
rr.CanCollide = true
pcall(function()
rr.CollisionFidelity = Enum.CollisionFidelity.PreciseConvexDecomposition
end)
local m = Instance.new("SpecialMesh", rr)
m.MeshId = "rbxassetid://6539353839"
m.TextureId = "rbxassetid://6539354742"
m.Scale = Vector3.new(3.8, 3.8, 3.8)
local w = Instance.new("Weld", rr)
w.Part0 = rr
w.Part1 = root
w.C0 = CFrame.new(0, -2.5, 0)
local hum = Instance.new("Sound", rr)
hum.SoundId = "rbxassetid://6799591495"
hum.Looped = true
hum.Volume = 0.5
hum:Play()
local moveSfx = Instance.new("Sound", rr)
moveSfx.SoundId = "rbxassetid://128503855489784"
moveSfx.Looped = true









hope someone uses this