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Description
idk remote f3x
local me = game.Players.LocalPlayer
local char = me.Character
local tool
for _,v in ipairs(me:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("yo ur not have f3x") return
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
spawn(function()
local success, result
if remote:IsA("RemoteFunction") then
success, result = pcall(function()
return remote:InvokeServer(unpack(args))
end)
elseif remote:IsA("RemoteEvent") then
success, result = pcall(function()
remote:FireServer(unpack(args))
end)
end
end)
end
function CreatePart(cf, parent)
local args = {









useless
@h3llkidd ts was useful bro
@h3llkidd ok
waht