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224 Executions
re rejoin
Universal Script 📌
hiermanFirst script
2 years ago
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Description
Rejoin & teleport back to where you are
Updates
Script edited: Create script
local Player = game.Players.LocalPlayer
local Character = Player.Character or false
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid") or false
local RootPart = Humanoid and Humanoid.RootPart or false
local PrimaryPart = Character and Character.PrimaryPart or false
local BasePart = Character and Character:FindFirstChildWhichIsA("BasePart", true) or false
local Camera = workspace:FindFirstChildWhichIsA("Camera") or false
local OldPos
if RootPart then
OldPos = RootPart.CFrame
elseif PrimaryPart then
OldPos = PrimaryPart.CFrame
elseif BasePart then
OldPos = BasePart.CFrame
elseif Camera then
OldPos = Camera.Focus
end
queue_on_teleport(string.format([[
if not game:IsLoaded() then
game["Loaded"]:wait()
end
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAppearanceLoaded:wait()
local RootPart = Character and Character:WaitForChild("HumanoidRootPart")
local CurrentPos = RootPart and RootPart.CFrame
if not CurrentPos then return end
repeat
RootPart.CFrame = CFrame.new(%s)
RootPart.Velocity = Vector3.new()
task.wait()
until RootPart.CFrame ~= CurrentPos
]], tostring(OldPos)))
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