Universal Script πŸ“Œ
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player notifier

Universal Script πŸ“Œ
lula
lulaPublished 25
3 years ago
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Description

notifies u wen players join lobby

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ent1ty's profile picture
ent1ty3 years ago(edited)

shut up try coding this thing your self English also you should have said ’The English' learn grammar and stop complaining

2
vxsty's profile picture
vxstyVerified
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Hall of Fame3 years ago(edited)

@lula bro πŸ’€ game:GetService("Players").Player added:Connect(function(plr) print("Welcome, " .. plr.Name) end)

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lula's profile picture
lulaUploader3 years ago(edited)

@vxsty if ur so good write a simple skript that would show the name of the user wen the gui is loaded. eg: "Welcome, (playerName)" shld be easy

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vxsty's profile picture
vxstyVerified
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Hall of Fame3 years ago(edited)

@lula creating a gui isn't hard either

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lula's profile picture
lulaUploader3 years ago(edited)

@vxsty i dont want to "print" the players joined bozo i would have to write "/console" to see it lol i want it to pop up as a roblox notif which is how i koded it for a reason... A print("skript") goes inside the konsole. And it literally has a "game.players.childremoved:Connect(function(player)" with the original Roblox notif. After both the "ChildRemoved" &"ChildAdded" kodes have where it shows the users avatar and akkount age if someone leaves or enters the server Now stop embarrassing yourself kause thats definitely not my whole skript, or how i koded it, its yours and how u would kode it so go put that on ur page instead of worrying about my skripts. If I didnt know how to use "c" then my kode would have an error bekause misspelling would error the kode mr KnowItAll english isnt even my first language. Long as my kode works, thats your L right there. And id hate to be a hater for no reason. humble yourself

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ent1ty's profile picture
ent1ty3 years ago(edited)

@vxsty I can't even say anything you pretty much humbled her/him

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vxsty's profile picture
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Hall of Fame3 years ago(edited)

@lula learn when to use C and when to use K, you're pressed af lil bro, you can just do game:GetService("Players").PlayerAdded:Connect(function(plr) print(plr.Name .. " has joined the game.") end) thats basically ur entire "Script" lmfao

1