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performance monitor
Universal Script 📌
bbl123Published 5
1 year ago
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Description
trashy might be inaccurate just a little project happy scripting!
_G["a1"] = Instance.new("ScreenGui")
_G["a1"].Name = ""
_G["a1"].ResetOnSpawn = false
_G["a1"].Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
_G["b2"] = Instance.new("Frame")
_G["b2"].Size = UDim2.new(0, 500, 0, 400)
_G["b2"].Position = UDim2.new(0, 10, 0, 10)
_G["b2"].BackgroundTransparency = 1
_G["b2"].BorderSizePixel = 0
_G["b2"].Parent = _G["a1"]
_G["c3"] = Instance.new("TextLabel")
_G["c3"].Size = UDim2.new(1, 0, 1, 0)
_G["c3"].Position = UDim2.new(0, 0, 0, 0)
_G["c3"].BackgroundTransparency = 1
_G["c3"].TextColor3 = Color3.fromRGB(0, 255, 0)
_G["c3"].Font = Enum.Font.Code
_G["c3"].TextSize = 14
_G["c3"].TextXAlignment = Enum.TextXAlignment.Left
_G["c3"].TextYAlignment = Enum.TextYAlignment.Top
_G["c3"].RichText = true
_G["c3"].TextStrokeTransparency = 0
_G["c3"].TextStrokeColor3 = Color3.fromRGB(0,0,0)
_G["c3"].Text = "<b>Loading...</b>"
_G["c3"].Parent = _G["b2"]
local rs = game:GetService("RunService")
local us = game:GetService("UserInputService")
local st = game:GetService("Stats")
_G["f6"], _G["g7"], _G["h8"] = 0, 0, 0
rs.Heartbeat:Connect(function(dt) _G["f6"] = dt*1000 end)
rs.RenderStepped:Connect(function(dt) _G["g7"] = dt*1000 end)
rs.Stepped:Connect(function(_, dt) _G["h8"] = dt*1000 end)
_G["i9"], _G["j0"], _G["k1"], _G["l2"] = false, nil, nil, nil
local function m3(inp)
if not _G["i9"] then return end
local delta = inp.Position - _G["k1"]









there is no point for this script since theres internal keybinds for this u tard
@krinn what about mobile users
@bbl123 then write that its for mobile