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op aimbot open src
Universal Script 📌
thanhtam8765Published 5
2 years ago
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Description
made by mzzreal in dc and upgraded by thanhatm8765_
--[[
Aimbot made by mzzreal
Upgraded by thanhtam8765_
]]--
_G.AimPart = "Head"
_G.Sensitivity = 0
_G.CircleSides = 75
_G.CircleColor = Color3.fromRGB(255, 255, 255)
_G.CircleTransparency = 0.6
_G.CircleRadius = 75
_G.CircleFilled = false
_G.CircleVisible = true
_G.CircleThickness = 1
_G.RageCheck = true -- Add this line to enable rage check
_G.RageDistance = 50 -- Add this line to set the rage check distance
_G.TeamCheck = false -- Add this line to toggle team check
local Epitaph = 0 -- The Bigger The Number, The More Prediction.
local Area = game:GetService("Workspace")
local MyView = Area.CurrentCamera
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local MyCharacter = LocalPlayer.Character
local MyRoot = MyCharacter:FindFirstChild("HumanoidRootPart")
local MyHumanoid = MyCharacter:FindFirstChild("Humanoid")
local Mouse = LocalPlayer:GetMouse()
local HoldingM2 = false
local Active = false
local Lock = false
local HeadOffset = Vector3.new(0,.1, 0)
local FOVCircle = Drawing.new("Circle")
FOVCircle.Position = Vector2.new(MyView.ViewportSize.X / 2, MyView.ViewportSize.Y / 2)
FOVCircle.Radius = _G.CircleRadius
FOVCircle.Filled = _G.CircleFilled
FOVCircle.Color = _G.CircleColor
FOVCircle.Visible = _G.CircleVisible









doest work on solara anymore because qui loves selling
does this work on mobile?