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c00lDarkHax GUI v1 Leak(my script
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c00lDarkHaxzFirst script
7 months ago
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Description
meh gui
Supported games 1
FAAB
All scriptsNo features listed for this game yet.
Works in: FAAB
--[=[
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88 88 88 88 odD' 88 88 88 88ooo88
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88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
]=]
-- Instances: 20 | Scripts: 4 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- StarterGui.ScreenGui.Frame
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 3;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(22, 22, 22);
G2L["2"]["Size"] = UDim2.new(0, 421, 0, 489);
G2L["2"]["Position"] = UDim2.new(0.30737, 0, 0.2896, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(182, 182, 182);
-- StarterGui.ScreenGui.Frame.TextLabel
G2L["3"] = Instance.new("TextLabel", G2L["2"]);
G2L["3"]["TextWrapped"] = true;
G2L["3"]["BorderSizePixel"] = 4;
G2L["3"]["TextSize"] = 14;
G2L["3"]["TextScaled"] = true;
G2L["3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["Size"] = UDim2.new(0, 421, 0, 50);
G2L["3"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3"]["Text"] = [[c00lDarkHax f3x gui v1]];



![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1791734356412.webp)


well its cool
@MVPD3V thanks!
Fe???
tell me if yall like my v1 i made it today