Universal Script 📌
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mario exe remake for f3x games

Universal Script 📌
EmoTrafficCone
EmoTrafficConePublished 10
1 year ago
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Description

use in f3x games / free admin games

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local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent

	RequestCommand:InvokeServer(";music 1332644289")
	RequestCommand:InvokeServer(";pitch 0.9")
	RequestCommand:InvokeServer(";volume inf")
	
	wait(4.8)

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent

	RequestCommand:InvokeServer(";music 133180219581309")
	RequestCommand:InvokeServer(";pitch 0.11")
	RequestCommand:InvokeServer(";volume inf")
	
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,


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