
make everyone slippery using f3x

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Description
make everyone slippery before you say this is client sided or not working, this is a script for f3x games, and you must have to get f3x and execute the script so it can work it can be replicated to other players bc it uses f3x tags: ma mk me mβ mv mr my mo mn ms ml mi mp mu mg mf m3 mx ak ae aβ av ar ay ao an as al ai ap au ag af a3 ax ke kβ kv kr ky ko kn ks kl ki kp ku kg kf k3 kx eβ ev er ey eo en es el ei ep eu eg ef e3 ex β v β r β y β o β n β s β l β i β p β u β g β f β 3 β x vr vy vo vn vs vl vi vp vu vg vf v3 vx ry ro rn rs rl ri rp ru rg rf r3 rx yo yn ys yl yi yp yu yg yf y3 yx on os ol oi op ou og of o3 ox ns nl ni np nu ng nf n3 nx sl si sp su sg sf s3 sx li lp lu lg lf l3 lx ip iu ig if i3 ix pu pg pf p3 px ug uf u3 ux gf g3 gx f3 fx 3x
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") or v:FindFirstChildOfClass("BindableFunction") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") or v:FindFirstChildOfClass("BindableFunction") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint or syncapi:FindFirstChildOfClass("RemoteFunction") and syncapi:FindFirstChildOfClass("RemoteFunction"):FindFirstChildOfClass("Script")
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end









were can i do scripts
wtf
allah
idk