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Description
got a build in executor, walkspeed and jumpower changer, infinite yield, free emotes, inf jump, server hop, spin bot, ragdoll and float..etc.
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local LP = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MahmedPlace_Ultimate_V18"
ScreenGui.ResetOnSpawn = false
pcall(function() ScreenGui.Parent = game:GetService("CoreGui") end)
if not ScreenGui.Parent then ScreenGui.Parent = LP:WaitForChild("PlayerGui") end
local CorrectKey = "mahmedplace"
local espActive = false
local noclip = false
local spinning = false
local floating = false
local infJump = false
local function QuickTween(obj, style, dir, duration, goal)
local info = TweenInfo.new(duration, Enum.EasingStyle[style], Enum.EasingDirection[dir])
local tween = TweenService:Create(obj, info, goal)
tween:Play()
return tween
end
--- PARTICLE SYSTEM ---
local function CreateParticles(parent)
local ParticleContainer = Instance.new("Frame")
ParticleContainer.Size = UDim2.new(1, 0, 1, 0); ParticleContainer.BackgroundTransparency = 1
ParticleContainer.ClipsDescendants = true; ParticleContainer.ZIndex = 1; ParticleContainer.Parent = parent
for i = 1, 20 do
local p = Instance.new("Frame")
p.Size = UDim2.new(0, math.random(2,4), 0, math.random(2,4))
p.Position = UDim2.new(math.random(), 0, math.random(), 0)
p.BackgroundColor3 = Color3.fromRGB(140, 80, 255); p.BackgroundTransparency = 0.6; p.BorderSizePixel = 0; p.Parent = ParticleContainer
Instance.new("UICorner", p).CornerRadius = UDim.new(1, 0)
task.spawn(function()
while p and p.Parent do
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