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Description
very cool
-- Gui to Lua
-- Version: 0.9
-- Instances:
local gui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local UICorner3 = Instance.new("UICorner")
local wht = Instance.new("Frame")
local UICorner4 = Instance.new("UICorner")
local White = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local UICorner5 = Instance.new("UICorner")
local Textop = Instance.new("TextBox")
local UICorner6 = Instance.new("UICorner")
local kick = Instance.new("TextButton")
local UICorner7 = Instance.new("UICorner")
local UICorner8 = Instance.new("UICorner")
local kick2 = Instance.new("TextButton")
local UICorner0 = Instance.new("UICorner")
local kick3 = Instance.new("TextButton")
local UICorner9 = Instance.new("UICorner")
---Properties:
gui.Name = "kickgui"
gui.Parent = game.CoreGui
Frame.Size = UDim2.new(0.6, 0, 0.8, 0)
Frame.Position = UDim2.new(0.2, 0, 0.1, 0)
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.BorderColor3 = Color3.new(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Active = true
Frame.BackgroundTransparency = 0
Frame.Draggable = true
Frame.Parent = gui










FUvk
this is *
Didn't work bro
Wow thank you soo much It is not working βΊοΈ
the script you show to us is client-sided, because there is nothing called "FE Bypass" like you cant do big things such as Kick players,Kill you need atleast "Require" script