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humanized aimbot
Universal Script 📌
VirspoFirst script
8 months ago
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Description
well says what the script title says. has free esp built you can do whatever with it i dont care feel, whether making a gui with it or something i guess
for _,o in workspace:GetDescendants() do if o:IsA("BillboardGui") and o.Name=="AimbotESP" then o:Destroy() end end
for _,d in pairs(_G.__esps or {}) do if d.conn then d.conn:Disconnect() end end
_G.__esps = {}
_G.Aimbot = {
Enabled=true, FOV=150, SmoothSpeed=0.12,
MicroOrbit=0.001, OrbitSpeed=0.001, HumanWobble=0.001,
WallCheck=false,
ColorIdle=Color3.fromRGB(220,220,220),
ColorNoTarget=Color3.fromRGB(255,0,0),
ColorLocked=Color3.fromRGB(0,255,0),
ESP_Thickness=2.2, ESP_TransIdle=0.45, ESP_TransAim=0.15,
ESP_Size=UDim2.new(1.6,0,1.6,0), ESP_Offset=Vector3.new(0,3.4,0)
}
local P=game.Players; local RS=game:GetService"RunService"
local UIS=game:GetService"UserInputService"; local C=workspace.CurrentCamera
local LP=P.LocalPlayer; local M=LP:GetMouse()
local f=Drawing.new"Circle"
f.Thickness=1; f.NumSides=64; f.Filled=false
f.Transparency=0.75; f.Visible=true
local ox,oy=0,0; local t=0; local lw=0; local aim=false; local es=_G.__esps or {}
local function cr(p)
if p==LP or es[p] then return end
task.spawn(function()
local ch=p.Character or p.CharacterAdded:Wait()
local hd=ch:WaitForChild("Head",8) if not hd then return end
local bb=Instance.new("BillboardGui",hd)
bb.Name="AimbotESP"
bb.Adornee=hd; bb.Size=_G.Aimbot.ESP_Size; bb.StudsOffset=_G.Aimbot.ESP_Offset
bb.AlwaysOnTop=true; bb.LightInfluence=0; bb.MaxDistance=450; bb.ResetOnSpawn=false
local fr=Instance.new("Frame",bb); fr.Size=UDim2.new(1,0,1,0); fr.BackgroundTransparency=1
local st=Instance.new("UIStroke",fr)
st.Thickness=_G.Aimbot.ESP_Thickness; st.Transparency=_G.Aimbot.ESP_TransIdle
st.ApplyStrokeMode=Enum.ApplyStrokeMode.Border; st.LineJoinMode=Enum.LineJoinMode.Round
st.Color=_G.Aimbot.ColorIdle
local cn=p.CharacterRemoving:Connect(function()









is different, this destroy your AIM
@Sirfloppa its good if u use it right, keep all of the settings the same but smoothspeed to 0.4, see how ti goes