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hitbox changer V1
Universal Script 📌
patjax774Published 25
10 months ago
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Description
yes its mine insert to open/close
--// HITBOX CHANGER ADMIN GUI (READY TO USE)
if game.CoreGui:FindFirstChild("HitboxChanger") then
game.CoreGui.HitboxChanger:Destroy()
end
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
-- GUI SETUP
local ScreenGui = Instance.new("ScreenGui", game.CoreGui)
ScreenGui.Name = "HitboxChanger"
ScreenGui.ResetOnSpawn = false
local Main = Instance.new("Frame", ScreenGui)
Main.Size = UDim2.new(0, 300, 0, 210)
Main.Position = UDim2.new(0.5, -150, 0.5, -105)
Main.BackgroundColor3 = Color3.fromRGB(25,25,25)
Main.BorderSizePixel = 0
Main.Active = true
Main.Draggable = true
-- TITLE
local Title = Instance.new("TextLabel", Main)
Title.Size = UDim2.new(1,0,0,30)
Title.BackgroundColor3 = Color3.fromRGB(35,35,35)
Title.Text = "Hitbox Changer"
Title.TextColor3 = Color3.new(1,1,1)
Title.Font = Enum.Font.SourceSansBold
Title.TextSize = 18
-- INFO TEXT
local Info = Instance.new("TextLabel", Main)
Info.Position = UDim2.new(0,0,0,35)
Info.Size = UDim2.new(1,0,0,20)
Info.BackgroundTransparency = 1
Info.Text = "Hitbox value must be 50 or less"
Info.TextColor3 = Color3.fromRGB(200,200,200)
Info.Font = Enum.Font.SourceSans



W
@feeding thanks bro