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hitbox Script [UPDATED]
Universal Script 📌
PotatoGuy10K executions
1 year ago
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Description
universal hitbox size script
-- Services
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
-- Storage for persistent hitboxes
local savedHitboxes = {}
local connections = {}
-- Create GUI
local screenGui = Instance.new("ScreenGui", game.CoreGui)
screenGui.Name = "HitboxGui"
local frame = Instance.new("Frame", screenGui)
frame.Size = UDim2.new(0, 300, 0, 285)
frame.Position = UDim2.new(0.5, -150, 0.5, -140)
frame.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
frame.Active = true
frame.Draggable = true
-- 🔹 TOP GRAY BAR
local topBar = Instance.new("Frame", frame)
topBar.Size = UDim2.new(1, 0, 0, 30)
topBar.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
local title = Instance.new("TextLabel", topBar)
title.Size = UDim2.new(1, 0, 1, 0)
title.Text = "Hitbox GUI"
title.BackgroundTransparency = 1
title.TextColor3 = Color3.new(1,1,1)
-- Minimize Button
local minimize = Instance.new("TextButton", frame)
minimize.Text = "-"
minimize.Size = UDim2.new(0, 30, 0, 25)
minimize.Position = UDim2.new(1, -70, 0, 2)
minimize.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
minimize.TextColor3 = Color3.new(1, 1, 1)
-- Exit Button
local exit = Instance.new("TextButton", frame)









sometimes works, but sometimes it doesnt, but it can also works in a game called Sheriff Vs Murderers