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Description
gojo anim credits too mrgluckingball
local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- === Toggle These ===
speed = true
jump = true
-- ====================
local isUsingSetA = true
-- Animation Sets
local animSetA = {
idle = "rbxassetid://0",
walk = "rbxassetid://0"
}
local animSetB = {
idle = "rbxassetid://136479330379442", -- Change this
walk = "rbxassetid://72284053953674" -- And this.
}
local currentSet = animSetA
local walkTrack, idleTrack
local runningConnection
local speedEnforcer
local jumpEnforcer
-- Apply animations and speed/jump if enabled
local function applyAnimations(character)
local humanoid = character:WaitForChild("Humanoid")
-- Reset old
if walkTrack then walkTrack:Stop() end
if idleTrack then idleTrack:Stop() end
if runningConnection then runningConnection:Disconnect() end
if speedEnforcer then speedEnforcer:Disconnect() end
if jumpEnforcer then jumpEnforcer:Disconnect() end










tuff
@keykeyshia008 pls like and thank you
[deleted]
@klea4377 w