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Universal Script 📌
elersen21First script
3 months ago
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Description
erterker
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local TELEPORT_OFFSET_DOWN = 4.5
local isActive = false
local currentTarget = nil
local noClipEnabled = false
local function setNoClip(enabled)
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.PlatformStand = enabled
hum.AutoRotate = not enabled
end
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = not enabled
end
end
noClipEnabled = enabled
end
local function teleportToTarget()
if not currentTarget then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local targetChar = currentTarget.Character
if not targetChar then return end
local targetHrp = targetChar:FindFirstChild("HumanoidRootPart")
if not targetHrp then return end
setNoClip(true)
local targetPos = targetHrp.Position
local newPos = targetPos + Vector3.new(0, -TELEPORT_OFFSET_DOWN, 0)
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