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fireproximityprompt for solara real real
Universal Script 📌
2 years ago
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Description
use like dis fireproximityprompt(path.to.your.ProximityPrompt) real stuff
if not fireproximityprompt then
getgenv().fireproximityprompt=function(pp)
local oldenabled=pp.Enabled
local oldhold=pp.HoldDuration
local oldrlos=pp.RequiresLineOfSight
local oldMaxActivationDistance=pp.MaxActivationDistance
local oldCameraCFrame = workspace.CurrentCamera.CFrame
pp.MaxActivationDistance=math.huge
pp.Enabled=true
pp.HoldDuration=0
pp.RequiresLineOfSight=false
workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, pp.Parent.Position)
wait()
pp:InputHoldBegin()
task.wait()
pp:InputHoldEnd()
task.wait()
pp.Enabled=pp.Enabled
pp.HoldDuration=pp.HoldDuration
pp.RequiresLineOfSight=pp.RequiresLineOfSight
pp.MaxActivationDistance=oldMaxActivationDistance
workspace.CurrentCamera.CFrame=oldCameraCFrame
end
end
--fireproximityprompt(path.to.your.ProximityPrompt)









This man is so handsome
W sigma rizz (make a touchinterest one next)
supr kool😎😎😎😎😎
dis so cool man thx!! 😎😎😎😎😎😎😎😎😎
@Jamjam0139 makes the fireproximityprompt function work properly on solara, unless youre making scripts this isnt really any important to you.
What does it do?
@sammy10990 solara already has touchinterest and it works just like dis one