Universal Script 📌
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Universal Script 📌
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eeeeeeeeekPublished 5
10 months ago
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local Reanimate_Settings = {
	Frequency = 6, -- this is basically how fast the oscillation goes
	Amplification = 6, -- this is how far the oscillation goes
	FrontOffset = 2.5, -- this is how much youre in front of the player during prediction
}

local ReanimateVoidstar
local ReanimateDummy

if not isfolder("FEVerse") then makefolder("FEVerse") end
if not isfolder("FEVerse/RBXMXFiles") then makefolder("FEVerse/RBXMXFiles") end
if not isfolder("FEVerse/Songs") then makefolder("FEVerse/Songs") end
if not isfolder("FEVerse/Sounds") then makefolder("FEVerse/Sounds") end

do
	local Accessories = {}
	local Aligns = {}
	local Attachments = {}
	local BindableEvent = nil
	local Blacklist = {}
	local CFrame = CFrame
	local CFrameidentity = CFrame.identity
	local CFramelookAt = CFrame.lookAt
	local CFramenew = CFrame.new
	local Character = nil
	local CurrentCamera = nil
	local Enum = Enum
	local Custom = Enum.CameraType.Custom
	local Health = Enum.CoreGuiType.Health
	local HumanoidRigType = Enum.HumanoidRigType
	local R6 = HumanoidRigType.R6
	local Dead = Enum.HumanoidStateType.Dead
	local LockCenter = Enum.MouseBehavior.LockCenter
	local UserInputType = Enum.UserInputType
	local MouseButton1 = UserInputType.MouseButton1
	local Touch = UserInputType.Touch
	local Exceptions = {}
	local game = game
	local Clone = game.Clone
	local Close = game.Close


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