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fe bypass stuff
Universal Script 📌
tfoeofficialPublished 5
3 years ago
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Description
whatever fe bypass shit does
--[[
Gui2Lua™
10zOfficial
Version 1.0.0
]]
-- Instances
local ScreenGui = Instance.new("ScreenGui")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
-- Properties
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
TextButton.Parent = ScreenGui
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton.BorderColor3 = Color3.new(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.0252721608, 0, 0.403333336, 0)
TextButton.Size = UDim2.new(0, 52, 0, 50)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Admin GUI"
TextButton.TextColor3 = Color3.new(0, 0, 0)
TextButton.TextSize = 14
TextButton.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--no plugin use
--fixed


Ts ain't fe bypass 😔🙏
So does this actually work?
for fe bypass
Pra que serve?