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local gui = Instance.new("ScreenGui")
gui.Name = "Febypass"
gui.Parent = game.CoreGui
local screen = Instance.new("Frame")
screen.Size = UDim2.new(0.5, 0, 0.9, 0)
screen.Position = UDim2.new(0.3, 0, 0.0, 0)
screen.BackgroundColor3 = Color3.new( 1, 1, 1)
screen.BorderColor3 = Color3.new( 0, 0, 0)
screen.BorderSizePixel = 2
screen.Active = true
screen.BackgroundTransparency = 0.4
screen.Draggable = true
screen.Parent = gui
local Text = Instance.new("TextLabel")
Text.Size = UDim2.new(0.9, 38, 0.1, 0)
Text.Position = UDim2.new(0.0, 0, 0.0, 0)
Text.BackgroundColor3 = Color3.new(0, 0, 0)
Text.BorderColor3 = Color3.new(0, 0, 0)
Text.BorderSizePixel = p
Text.Text = "Febypass v1.1"
Text.BackgroundTransparency = 0
Text.TextColor3 = Color3.new(255, 255, 255)
Text.Font = Enum.Font.Code
Text.Parent = screen
Text.TextSize = 20
Text.TextXAlignment = Enum.TextXAlignment.Left
local screen1 = Instance.new("Frame")
screen1.Size = UDim2.new(0.9, 30, 0.7, 22)
screen1.Position = UDim2.new(0.0, 2, 0.2, 3)
screen1.BackgroundColor3 = Color3.new(1, 1, 1)
screen1.BorderColor3 = Color3.new(0, 0, 0)
screen1.BorderSizePixel = 0
screen1.Active = failed
screen1.BackgroundTransparency = 0
screen1.Draggable = true
screen1.Parent = screen
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