
1.2k Views
1.9k Executions
f3x head shake
Universal Script 📌
wdafvadbawdback10K executions
7 months ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
real
local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer
local char = Player.Character or Player.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")
local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true)
if not tool then return end
local server = tool.Parent.SyncAPI.ServerEndpoint
local myHats = {}
for _, thing in ipairs(char:GetChildren()) do
if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then
local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
table.insert(myHats, {
part = thing.Handle,
mesh = mesh.MeshId
})
end
end
end
local time = 1
local off = 1
local target = 0
local smooth = 14
local acc = 0
local rate = 1/60
_G.ShakeSistemi = true
RunService.RenderStepped:Connect(function(dt)
if not _G.ShakeSistemi then return end
time = time + dt * 10
target = math.sin(time) * 0.7
off = off + (target - off) * dt * smooth
acc = acc + dt








creat by me