Universal Script 📌
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f3x head shake

Universal Script 📌
wdafvadbawdback
wdafvadbawdback10K executions
7 months ago
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local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer
local char = Player.Character or Player.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")

local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true)
if not tool then return end
local server = tool.Parent.SyncAPI.ServerEndpoint

local myHats = {}
for _, thing in ipairs(char:GetChildren()) do
    if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then
        local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh")
        if mesh then
            table.insert(myHats, {
                part = thing.Handle,
                mesh = mesh.MeshId
            })
        end
    end
end

local time = 1
local off = 1
local target = 0
local smooth = 14
local acc = 0
local rate = 1/60

_G.ShakeSistemi = true

RunService.RenderStepped:Connect(function(dt)
    if not _G.ShakeSistemi then return end
    
    time = time + dt * 10 
    target = math.sin(time) * 0.7
    off = off + (target - off) * dt * smooth
    
    acc = acc + dt


Comments

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wdafvadbawd_alt's profile picture
wdafvadbawd_alt7 months ago

creat by me

1

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