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533 Executions
delta remake
Universal Script 📌
d3crypted9Published 5
7 months ago
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Description
basically if u think about it its just delta but yeah this supports lua and loadstring and also use backdoor scanner to get require with console log few bugs yall can fix it idgaf
-- d3crypted9 executor
-- made by d3crypted9 / midelta
-- ai lulz
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local HttpService = game:GetService("HttpService")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local MarketplaceService = game:GetService("MarketplaceService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- executor compat
local function safeRequest(url)
if syn and syn.request then
return syn.request({ Url = url, Method = "GET" })
elseif http and http.request then
return http.request({ Url = url, Method = "GET" })
elseif request then
return request({ Url = url, Method = "GET" })
elseif http_request then
return http_request({ Url = url, Method = "GET" })
else
return { Body = "{}" }
end
end
local function safeExecute(code)
local fn, err = loadstring(code)
if fn then
local ok, execErr = pcall(fn)
if not ok then return false, tostring(execErr) end
return true, nil
else
return false, tostring(err)
end
end









Hey bro so your script's loading screen just stays but not the background so can you fix it?
tuff