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510 Executions
Proton Reanimation
Universal Script 📌
mattpatt10K executions
3 months ago
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Description
(PC ONLY)JointConnectsRootJointHumanoidRootPart ↔ TorsoNeckTorso ↔ HeadRight/Left ShoulderTorso ↔ ArmsRight/Left HipTorso ↔ LegsRoot / WaistR15 torso chain
-- MAX GODMODE + CURRENTANGLE + FE-REANIMATOR-V3 + FE HEADLESS + MOTOR6D + ANTI-FALL + GUI
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local active = true
local reanimated = false
local metaHooked = false
local VOID_Y = workspace.FallenPartsDestroyHeight + 25
local lastSafeCF = nil
-------------------------------------------------
-- MOTOR6D SYSTEM
-------------------------------------------------
local function ensureMotor6D(parent, name, part0, part1, c0, c1)
if not parent or not part0 or not part1 then return nil end
local existing = parent:FindFirstChild(name)
if existing and existing:IsA("Motor6D") then
existing.Part0 = part0
existing.Part1 = part1
if c0 then existing.C0 = c0 end
if c1 then existing.C1 = c1 end
existing.Enabled = true
return existing
end
local m = Instance.new("Motor6D")
m.Name = name
m.Part0 = part0
m.Part1 = part1
if c0 then m.C0 = c0 end
if c1 then m.C1 = c1 end
m.Parent = parent
return m
end
local function setupMotor6Ds(char)
local root = char:FindFirstChild("HumanoidRootPart")
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")









only works on pc