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13 Executions
coordination sourcecode
Universal Script 📌
LeoExploitPublished 5
2 years ago
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Description
coordination to see
-- Koordinatensystem-GUI Skript
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
-- ScreenGui erstellen
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Name = "CoordinatesSystem"
-- Frame für die Anzeige erstellen
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 150) -- Breite und Höhe
frame.Position = UDim2.new(1, -260, 0, 10) -- Oben rechts
frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
frame.BackgroundTransparency = 0.2
frame.BorderSizePixel = 0
frame.Parent = screenGui
frame.ClipsDescendants = true
-- Rundung hinzufügen
local uicorner = Instance.new("UICorner")
uicorner.CornerRadius = UDim.new(0, 10)
uicorner.Parent = frame
-- Titeltext erstellen
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0.3, 0)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Trixo Koordinaten System"
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextSize = 18
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextStrokeTransparency = 0.8
titleLabel.TextScaled = true
titleLabel.Parent = frame
-- Linie unter dem Titel hinzufügen
local line = Instance.new("Frame")
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