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142 Executions
White pumpkin animations
Universal Script 📌
FEscript_showcaserPublished 5
8 months ago
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Description
If the animations don't work go to "White Pumpkin animation enable"
local PRIVATE_MODEL_ID = "White Pumpkin"
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Root = Character:WaitForChild("HumanoidRootPart")
local WALK_SPEED = 7.5
local RUN_SPEED = 28
local RunMode = false
local Animate = Character:FindFirstChild("Animate")
if Animate then
Animate.Disabled = true
end
if not getgenv().Animator6DLoadedPro then
loadstring(game:HttpGet("https://raw.githubusercontent.com/gObl00x/Stuff/refs/heads/main/Animator6D.lua"))()
repeat task.wait() until getgenv().Animator6DLoadedPro
end
local model = game:GetObjects(getcustomasset(PRIVATE_MODEL_ID..".rbxmx"))[1]
assert(model,"Failed to load White Pumpkin")
local Animations = {}
local function scan(obj)
if obj:IsA("KeyframeSequence") then
Animations[obj.Name] = obj
end
for _,c in ipairs(obj:GetChildren()) do
scan(c)
end
end
scan(model)
local IdleKF = Animations["Idle"]
local WalkKF = Animations["Walk"]
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