Universal Script 📌
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142 Executions

White pumpkin animations

Universal Script 📌
8 months ago
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Description

If the animations don't work go to "White Pumpkin animation enable"

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local PRIVATE_MODEL_ID = "White Pumpkin"

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Root = Character:WaitForChild("HumanoidRootPart")

local WALK_SPEED = 7.5
local RUN_SPEED = 28
local RunMode = false

local Animate = Character:FindFirstChild("Animate")
if Animate then
    Animate.Disabled = true
end

if not getgenv().Animator6DLoadedPro then
	loadstring(game:HttpGet("https://raw.githubusercontent.com/gObl00x/Stuff/refs/heads/main/Animator6D.lua"))()
	repeat task.wait() until getgenv().Animator6DLoadedPro
end

local model = game:GetObjects(getcustomasset(PRIVATE_MODEL_ID..".rbxmx"))[1]
assert(model,"Failed to load White Pumpkin")

local Animations = {}
local function scan(obj)
	if obj:IsA("KeyframeSequence") then
		Animations[obj.Name] = obj
	end
	for _,c in ipairs(obj:GetChildren()) do
		scan(c)
	end
end
scan(model)

local IdleKF = Animations["Idle"]
local WalkKF = Animations["Walk"]


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