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Description
It's like a hub, but with simple and unique scenarios, good use!
local WFSMODE = true
local customSpawnPoint = nil
local spawnHandler = nil
local spawnedObjects = {} -- Таблица для отслеживания созданных объектов
local spawnedNPCs = {} -- Таблица для отслеживания созданных NPC
-- Удаляем старые GUI если они существуют
if game.Players.LocalPlayer.PlayerGui:FindFirstChild("WFSMODE_Menu") then
game.Players.LocalPlayer.PlayerGui.WFSMODE_Menu:Destroy()
end
if game.Players.LocalPlayer.PlayerGui:FindFirstChild("RainbowSquareGui") then
game.Players.LocalPlayer.PlayerGui.RainbowSquareGui:Destroy()
end
local function createRainbowText(text, parent)
local label = Instance.new("TextLabel")
label.Text = text
label.Size = UDim2.new(0, 160, 0, 25)
label.BackgroundTransparency = 1
label.TextScaled = true
label.Font = Enum.Font.SciFi
label.Parent = parent
spawn(function()
while label.Parent do
for i = 0, 1, 0.01 do
label.TextColor3 = Color3.fromHSV(i, 1, 1)
wait(0.05)
end
end
end)
return label
end
local function createPart(color, size, shape)
local player = game.Players.LocalPlayer
local character = player.Character
if not character then return end









skidded
Is server sided or client?
@WSP_ it is for every game
cool!