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474 Executions
Void Invisibility
Universal Script 📌
Educationalist10K executions
4 months ago
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Description
A void Invisibility script that makes you purely invisible educational purposes only
Updates
Script edited: Update script
--[[----------------------------------------------------------------------------
VOID TOGGLE v2 // sky-hide, live camera
v2: camera is no longer bolted. An invisible rig takes the CameraSubject
seat at your old spot — rotate / zoom / pinch / gamepad all run native.
Drop : any executor | Studio/live: LocalScript in StarterPlayerScripts
UI : black "Void" button — tap to toggle, drag to move (mouse + touch)
------------------------------------------------------------------------------]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
--// config --------------------------------------------------------------------
local SKY_OFFSET = 1500 -- studs above the press point
local PLATFORM_SIZE = Vector3.new(1024, 2, 1024) -- can't fall off an edge you can't find
local STAND_HEIGHT = 3.2 -- root-part clearance above the pad
local CAM_PIVOT_LIFT = 1.6 -- orbit pivot ≈ head height over the old spot
local BUTTON_SIZE = UDim2.fromOffset(120, 44)
local BUTTON_POSITION = UDim2.new(0, 16, 0.4, 0)
local DRAG_DEADZONE = 6 -- px before a tap counts as a drag
--// state ---------------------------------------------------------------------
local voided = false
local suppressToggle = false
local savedPivot = nil
local savedCameraType = nil
local savedCameraCFrame = nil
local savedCameraSubject = nil
local platform = nil
local camRig = nil
local safetyConnection = nil
--// re-execute hygiene: kill any v1 leftovers so two builds never fight -------
pcall(function() RunService:UnbindFromRenderStep("VoidCameraHold") end)
for _, partName in ipairs({ "VoidPad", "VoidCamRig" }) do
local stale = Workspace:FindFirstChild(partName)
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