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Very simple executor in luaU
Universal Script 📌
Vit0_820First script
10 months ago
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Description
Hey so this is my open source project, it's competely written by my own (some errors fixed by AI but we don't talk about that) Its pretty simple needs sum bugs fixes not the best design but okay! and it is still in beta
--Services
local PlayerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local TweenService = game:GetService("TweenService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Create GUI
local gui = Instance.new("ScreenGui")
gui.Name = "GooshUI"
gui.Parent = PlayerGui
-- Image background
local Background = Instance.new("ImageLabel")
Background.Name = "BackgroundImage"
Background.Size = UDim2.new(0.488, 0, 0.419, 0)
Background.Image = "rbxassetid://120321730706642"
Background.BackgroundTransparency = 1
Background.Position = UDim2.new(0.256, 0, 0.289, 0)
Background.Parent = gui
-- UI corners for frame
local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 12)
frameCorner.Parent = Background
-- This is a bar at the Top frame!
local Bar = Instance.new("Frame")
Bar.Size = UDim2.new(1, 0, 0.101, 0)
Bar.Position = UDim2.new(0, 0, 0, 0)
Bar.BackgroundColor3 = Color3.fromRGB(56, 56, 56)
Bar.Parent = Background
-- UICorner for Bar
local barCorner = Instance.new("UICorner")
barCorner.CornerRadius = UDim.new(0, 12)
barCorner.Parent = Bar
-- This is the button to be later used to close the UI!
local Close = Instance.new("TextButton")
Close.Name = "CloseButton"








Oh yeah btw uhm when u destroy the UI it will not come back but it is still in beta so its oke!