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Velor UI Library
Universal Script π
stillwovenFirst script
3 days ago Β· Updated
Reviewed by QueueSpeedDemonPaid revieweron How review works
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Description
Simple Compact Dropdown UI Library
local Velor = loadstring(game:HttpGet("https://raw.githubusercontent.com/stillwoven/Velor/refs/heads/main/src/Velor.lua"))()
local Window = Velor:CreateWindow({
Title = "VΓ©lor",
Subtitle = "Example",
Theme = "Velor",
Corner = "Soft",
ToggleKey = Enum.KeyCode.RightShift,
-- Transition = "Drop",
-- Font = "Montserrat",
-- FontName = "MyFont",
-- FontBold = false,
-- Width = 280,
-- Size = Vector2.new(280, 420),
-- MaxHeight = 420,
-- MinWidth = 220,
-- MinHeight = 130,
-- Resizable = true,
-- Reflective = true,
-- ReflectStrength = 1,
-- Animated = true,
-- Mobile = false,
-- Hidden = false,
-- Swipebar = { Edge = "Bottom", Along = 0.5 },
})
local Elements = Window:AddSection("Elements")
Elements:AddButton({ Name = "Button", Style = "Accent", Callback = print })
Elements:AddToggle({ Name = "Toggle", Default = true, Flag = "Toggle", Callback = print })
Elements:AddSlider({ Name = "Slider", Min = 0, Max = 100, Step = 5, Default = 50, Flag = "Slider", Callback = print })
Elements:AddStepper({ Name = "Stepper", Min = 1, Max = 10, Default = 3, Flag = "Stepper" })
local Progress = Elements:AddProgress({ Name = "ProgressBar", Default = 60 })
Elements:AddSegmented({ Name = "Segmented", Options = { "One", "Two", "Three" }, Default = "Two", Flag = "Segmented" })
Elements:AddInput({ Name = "Input", Placeholder = "Input", Flag = "Input" })
Elements:AddKeybind({ Name = "Keybind", Default = Enum.KeyCode.F, Flag = "Keybind", OnPress = print })
Elements:AddColorPicker({ Name = "Color", Default = Color3.fromRGB(214, 186, 132), Flag = "Color" })
local Lists = Window:AddSection("Dropdowns")
Lists:AddDropdown({ Name = "Dropdown", Options = { "One", "Two", "Three" }, Default = "One", Search = true, Flag = "Dropdown" })
Lists:AddDropdown({ Name = "Multi", Multi = true, Max = 2, Options = { "One", "Two", "Three", "Four" }, Flag = "Multi" })
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