Universal Script πŸ“Œ
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VGblue

Universal Script πŸ“Œ
davyramos14
davyramos14Published 10
11 months ago
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Description

-- AGATHA HARKNESS FULL BLUE POWERS (VISUAL) -- Marvel Omega | Delta Executor local Players = game:GetService("Players") local player = Players.LocalPlayer -- Azul mΓ©dio (igual ao da imagem) local BLUE = Color3.fromRGB(60, 120, 255) local function recolor(obj) if obj:IsA("ParticleEmitter") then obj.Color = ColorSequence.new(BLUE) elseif obj:IsA("Beam") then obj.Color = ColorSequence.new(BLUE) elseif obj:IsA("Trail") then obj.Color = ColorSequence.new(BLUE) elseif obj:IsA("PointLight") or obj:IsA("SpotLight") or obj:IsA("SurfaceLight") then obj.Color = BLUE elseif obj:IsA("BasePart") then if obj.Material == Enum.Material.Neon then obj.Color = BLUE end end end -- Recolorir tudo que surgir no jogo for _,v in pairs(game:GetDescendants()) do recolor(v) end game.DescendantAdded:Connect(function(obj) task.wait(0.02) recolor(obj) end)

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-- AGATHA HARKNESS FULL BLUE POWERS (VISUAL)
-- Marvel Omega | Delta Executor

local Players = game:GetService("Players")
local player = Players.LocalPlayer

-- Azul mΓ©dio (igual ao da imagem)
local BLUE = Color3.fromRGB(60, 120, 255)

local function recolor(obj)
    if obj:IsA("ParticleEmitter") then
        obj.Color = ColorSequence.new(BLUE)
    elseif obj:IsA("Beam") then
        obj.Color = ColorSequence.new(BLUE)
    elseif obj:IsA("Trail") then
        obj.Color = ColorSequence.new(BLUE)
    elseif obj:IsA("PointLight") or obj:IsA("SpotLight") or obj:IsA("SurfaceLight") then
        obj.Color = BLUE
    elseif obj:IsA("BasePart") then
        if obj.Material == Enum.Material.Neon then
            obj.Color = BLUE
        end
    end
end

-- Recolorir tudo que surgir no jogo
for _,v in pairs(game:GetDescendants()) do
    recolor(v)
end

game.DescendantAdded:Connect(function(obj)
    task.wait(0.02)
    recolor(obj)
end)


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