Auto clciker and for roblox

Auto clciker hamza demir
Universal Script 📌
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Description
-- Delta Roblox Compact Rocket & Hack Panel (Set Point 1 & 2 Included) local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() -- Ayarlar & Durumlar local walkSpeedVal = 16 local maxJumps = 5 local jumpCount = 0 local autoHealActive = false local noclipActive = false -- Set Point Konumları local point1 = nil local point2 = nil -- ---------------------------------------------------- -- 1. NOCLIP MANTIĞI -- ---------------------------------------------------- RunService.Stepped:Connect(function() if noclipActive and LocalPlayer.Character then for _, part in pairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) -- ---------------------------------------------------- -- 2. 8x8 PATLAMA VE YIKIM MANTIĞI -- ---------------------------------------------------- local function createExplosionEffect(targetCFrame) local spawnBlock = Instance.new("Part") spawnBlock.Name = "DestructionBlock8x8" spawnBlock.Size = Vector3.new(8, 8, 8) spawnBlock.CFrame = targetCFrame spawnBlock.BrickColor = BrickColor.new("Really red") spawnBlock.Material = Enum.Material.Neon spawnBlock.Anchored = true spawnBlock.CanCollide = false spawnBlock.Parent = workspace local explosion = Instance.new("Explosion") explosion.Position = targetCFrame.Position explosion.BlastRadius = 16 explosion.BlastPressure = 1000000 explosion.Parent = workspace local overlapParams = OverlapParams.new() overlapParams.FilterType = Enum.RaycastFilterType.Exclude if LocalPlayer.Character then overlapParams.FilterDescendantsInstances = {LocalPlayer.Character, spawnBlock} end local partsInZone = workspace:GetPartBoundsInBox(targetCFrame, Vector3.new(8, 8, 8), overlapParams) for _, part in pairs(partsInZone) do if part:IsA("BasePart") and not part.Parent:FindFirstChildOfClass("Humanoid") and part.Name ~= "Terrain" then if not part:IsGrounded() or part.Anchored then part.Anchored = false end part:BreakJoints() task.spawn(function() part.BrickColor = BrickColor.new("Dark orange") task.wait(0.1) part:Destroy() end) end end task.delay(0.5, function() if spawnBlock and spawnBlock.Parent then spawnBlock:Destroy() end end) end -- ---------------------------------------------------- -- 3. ROKET EŞYASI (TOOL) OLUŞTURMA -- ---------------------------------------------------- local function giveRocketTool() local backpack = LocalPlayer:WaitForChild("Backpack") if backpack:FindFirstChild("🚀 8x8 Yıkım Roketi") or (LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("🚀 8x8 Yıkım Roketi")) then return end local rocketTool = Instance.new("Tool") rocketTool.Name = "🚀 8x8 Yıkım Roketi" rocketTool.ToolTip = "8x8 Blok Fırlatır ve Alanı Yok Eder!" rocketTool.RequiresHandle = true rocketTool.Parent = backpack local handle = Instance.new("Part") handle.Name = "Handle" handle.Size = Vector3.new(1, 1, 3) handle.BrickColor = BrickColor.new("Really red") handle.Material = Enum.M







