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Universal save dex and properties
Universal Script 📌
gw87Published 10
1 year ago
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Description
Scan dex properties then save via write file txt
-- DEX-like Tree ASCII → .txt dengan Properties
-- Support: Delta, Solara, Trigon, Electron, dll (selama ada writefile)
local MarketplaceService = game:GetService("MarketplaceService")
local function getGameName()
local ok, res = pcall(function()
return MarketplaceService:GetProductInfo(game.PlaceId).Name
end)
return ok and res or "UnknownGame"
end
local filename = string.format("DEX_Tree_%s_%s.txt", getGameName(), os.date("%Y%m%d_%H%M%S"))
local lines = {}
local icons = {
branch = "├─ ",
last = "└─ ",
indent = "│ ",
prop = " ▸ "
}
-- Fungsi untuk mendapatkan properties yang penting
local function getProperties(obj)
local props = {}
local success, _ = pcall(function()
-- Properties umum yang berguna
local propList = {
"Position", "Size", "CFrame", "Transparency",
"BrickColor", "Material", "Anchored", "CanCollide",
"Text", "TextColor3", "BackgroundColor3", "Font",
"Image", "ImageId", "Texture", "TextureId",
"Value", "Volume", "PlaybackSpeed", "SoundId",
"MeshId", "Scale", "Offset",
"Health", "MaxHealth", "WalkSpeed", "JumpPower",
"Enabled", "Visible", "Parent"
}
for _, propName in ipairs(propList) do







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