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Universal fov aimbot open source
Universal Script 📌
11 months ago
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Description
Aimbot universal and opensource message me if something gone wrong
local fov = 100
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local Cam = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local FOVring = Drawing.new("Circle")
FOVring.Visible = true
FOVring.Thickness = 2
FOVring.Color = Color3.fromRGB(128, 0, 128)
FOVring.Filled = false
FOVring.Radius = fov
FOVring.Position = Cam.ViewportSize / 2
local function updateDrawings()
FOVring.Position = Cam.ViewportSize / 2
end
UserInputService.InputBegan:Connect(function(input, gpe)
if gpe then return end
if input.KeyCode == Enum.KeyCode.Delete then
RunService:UnbindFromRenderStep("FOVUpdate")
FOVring:Remove()
end
end)
local function lookAt(pos)
local lookVector = (pos - Cam.CFrame.Position).Unit
Cam.CFrame = CFrame.new(Cam.CFrame.Position, Cam.CFrame.Position + lookVector)
end
local function getTorso(character)
return character:FindFirstChild("Head")
or character:FindFirstChild("Torso")
or character:FindFirstChild("HumanoidRootPart")
end
local function isVisible(part)
local origin = Cam.CFrame.Position









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