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Universal Wallhop Hub keyless
10K executions
Universal Script 📌
2 months ago
Reviewed by QueueSpeedDemonPaid revieweron How review works
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Description
pretty basic ngl
-- ============================================================================
-- UNIVERSAL MULTI-GAME WALLHOP (With Speed Control + Rayfield)
-- ============================================================================
local success, Rayfield = pcall(function()
return loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
end)
if not success or not Rayfield then
warn("Failed to load Rayfield UI library.")
return
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
-- Configuration States
local WallhopEnabled = false
local WallCheckDistance = 1.8
local FlickAngle = 90
local WallhopSpeed = 35 -- Speed boost multiplier for outward launch
local isFlicking = false
-- Universal Wall Detection Check
local function IsTouchingWall(hrp, character)
local origin = hrp.Position
local directions = {
hrp.CFrame.LookVector,
-hrp.CFrame.LookVector,
hrp.CFrame.RightVector,
-hrp.CFrame.RightVector
}
for _, dir in ipairs(directions) do
local ray = Ray.new(origin, dir * WallCheckDistance)
local hit, pos = Workspace:FindPartOnRayWithIgnoreList(ray, {character})
if hit and hit.CanCollide then
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