Tested only on mobile.

Universal Script For Mobile Keyboard and More
Universal Script 📌
Reviewed by QueueSpeedDemonPaid revieweron How review works
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Description
# Delta V54.1 - Mobile Keyboard + 2 APIs + Music Player Floating keyboard for mobile with 270H height, big buttons and auto update. All saved in 1 file only. **Author:** ianviniciusmendonca-cloud **Raw:** https://gist.githubusercontent.com/ianviniciusmendonca-cloud/3c5cbda513e2e904cd0c7f321a66c4f1/raw/49c3e6a5969cdf52507160863d7c75aabc7f9df0/DELTA%2520V54%2520KEYBOARD%2520AND%2520MORE **Loadstring:** ```lua loadstring(game:HttpGet("https://gist.githubusercontent.com/ianviniciusmendonca-cloud/3c5cbda513e2e904cd0c7f321a66c4f1/raw/49c3e6a5969cdf52507160863d7c75aabc7f9df0/DELTA%2520V54%2520KEYBOARD%2520AND%2520MORE"))() Features: KEYS: Floating keyboard WASP, ADP/DEL, TRANS, SIZE, LOCK, CLEAR, PC mode EXTRA: Auto Run, Infinite Jump, Anti-AFK, ESP Player, Anti Kick, Combo system with time + hold time API: Search in RO API (api.roscripts.io) and BLOX API (scriptblox.com) with auto update when switching, 2 APIS in SPAM: Chat spammer with delay PERFIS: Save and load profiles IAN: Music Player - Id Player and Past Player All saved in I file: Pelta_V54_TUPO.json (migration from old files auto) Fix V54.1: RUN button fixed on both APIs Fixed "attempt to call a nil value" error on loadAll() Single file save system Mobile Supported - No Key - Universal Script
Updates
Script edited: Edited during review before approval
Notes
1-- V54.1 FIX - TUDO EM 1 ARQUIVO SEM ERRO
local pg = gethui and gethui() or game:GetService("CoreGui")
pcall(function() for _,v in pairs(pg:GetChildren()) do if v.Name=="DeltaKeyboard" or v.Name=="DeltaFloats" or v.Name=="AntiAFKGui" then v:Destroy() end end end)
local HS = game:GetService("HttpService")
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LP = Players.LocalPlayer
local cam = workspace.CurrentCamera
local SAVE_ALL = "Delta_V54_TUDO.json"
local saveData = {keys={}, transp=0, size=50, locked=false, infJump=false, autoRun=false, espOn=false, antiKickOn=false, apiMode="RO"}
local profiles = {}
local comboList = {}
local favorites = {}
local heldKeys = {}
-- SAVE TEM QUE VIR ANTES DO LOADALL (era isso que tava dando erro na sua foto)
local function save()
local allData = {
config = saveData,
profiles = profiles,
combos = comboList,
favorites = favorites,
version = "V54.1",
savedAt = os.date("%d/%m/%Y %H:%M")
}
pcall(function() writefile(SAVE_ALL, HS:JSONEncode(allData)) end)
end
local function saveProfiles() save() end
local function saveCombo() save() end
local function saveFav() save() end
local function loadAll()
if isfile(SAVE_ALL) then
local ok, data = pcall(function() return HS:JSONDecode(readfile(SAVE_ALL)) end)
if ok and data then
if data.config then saveData = data.config end
profiles = data.profiles or {}
comboList = data.combos or {}
favorites = data.favorites or {}








