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Universal Raknet Desync

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refund
refundFirst script
7 months ago
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Description

Desync, uses raknet.

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-- Original: https://v3rm.net/threads/release-raknet-desync.27587/

local function test(func)
    if func then
        return true
    end

    return false
end

local result = test(raknet)
if result == false then
    return
end

local uis = game:GetService("UserInputService")
local hooked = false
local toggle = Enum.KeyCode.U

local function rakhook(packet)
    if packet.PacketId == 0x1B then
        local buf = packet.AsBuffer
        buffer.writeu32(buf, 1, 0xFFFFFFFF)
        packet:SetData(buf)
    end
end

uis.InputBegan:Connect(function(obj)
    if obj.KeyCode ~= toggle then return end

    if hooked then
        raknet.remove_send_hook(rakhook)
    else
        raknet.add_send_hook(rakhook)
    end

    hooked = not hooked
    print("Desync Enabled: ", hooked)
end)


Comments

5
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voltex's profile picture
voltexKeyless Creator
Keyless Script Creator Badge
Keyless Script Creator
7 months ago

this guy made this btw https://v3rm.net/threads/release-raknet-desync.27587/

1
refund's profile picture
refundUploader7 months ago

@voltex ✅

1
refund's profile picture
refundUploader7 months ago

only support executors with raknet

1
b00ger17's profile picture
b00ger177 months ago

@refund what free executors have raknet

1
voltex's profile picture
voltexKeyless Creator
Keyless Script Creator Badge
Keyless Script Creator
7 months ago

@b00ger17 none

1

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