Universal Script 📌
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Universal Hitbox Expander npc

Universal Script 📌Uploaded by
2 years ago
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Description

npc hitbox expander in beta and open source (The script for the NPC is still in beta, so problems may arise)

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Edited By: kinsroo Download


Comments

13
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Arantheman's profile picture
Arantheman4 months ago

For mobile user it only need to force portrait mode so you can active the toggle npc hitbox

2
eqepped's profile picture
eqepped10 months ago

Add teamcheck pls

1
kinsroo's profile picture
kinsrooUploader1 year ago

some games also have an anti-cheat that does not allow you to change the size of hitboxes, and do other things

1
kinsroo's profile picture
kinsrooUploader1 year ago

game*

1
kinsroo's profile picture
kinsrooUploader1 year ago

@Alucard, the problem is that for the most part NPCs that look like animals, or monsters, etc., that is, do not look like people, but have a custom body type, also have modified names of body parts, the same HumanoidRootPart may not be there, and in order for this script to work, this body part is necessary. In order to increase the hitboxes of the same animals in Westbound, I will have to write a separate script, specifically for this mode

1
Alucard's profile picture
Alucard1 year ago

@kinsroo, game.workspace.Male(NPC).Head(part). You can write a loop (or so that when the script finds new parts, it also changes them) script to make all the parts, called head, so that they become large (I don't write scripts, I just have ideas)

1
kinsroo's profile picture
kinsrooUploader1 year ago

@Alucard, thi*box Expander can only increase the hitboxes of those NPCs that look like players, that is, their appearance, any other NPCs with Custom Rig, such as animals, are ignored due to other names and many other reasons

1